Monday, December 23, 2013

The Return...

This is TheMasterCow. Whilst we announced our leave, I'm not dead! SkaterSam, Sardagan, and the rest of the team has departed but I'm going to try to post updates on our game. Sam will however provide me with scripts and such to finish up the game. The bad news is that I lost CUBE: Defender of the Polyverse and the beta game we were working on a while back. I am going to bring back CUBE and work on that another time still in Unity, or maybe in another engine. The server for the popular game, Minecraft is also not going to launch and I will try to do as much as I can to provide entertaining games for you. If you want, you can still submit things but unfortunately the team will not go back together now that all our members are inactive. I am pretty new to Unity, so we'll see how it works out! Thanks.

Tuesday, October 8, 2013

WE'RE RETIRING INCORPERELLO!

I'm sorry guys, but it's true. It was a fun road and we will miss all of you very dearly, but at some point we all must go our own ways. For the team at Incorperello that time is now. It has been a crazy roller coaster for all of us. That roller coaster has come to a stop after 1 year.

We're very sad about this, and will miss you all.

Have a great day now!

Thanks for all the support.

<3


-The entire team

Monday, September 16, 2013

I forgot to post the new videos!



Custom heightmap generator

I'll be working on a custom heightmap generator for use in the game, for anyone who doesn't know a heightmap is a greyscale picture that describes how terrain should look in a game.

This project may branch out into a city generator, and at some point the Incorperello game engine.

Friday, September 6, 2013

No public releases for a while...

We've decided to not do any public releases for a while, and just focus on development of the game. Scout will be sure to keep you updated on our youtube channel every time I send him a new build!
 http://www.youtube.com/user/Incorperello?feature=watch

Sorry about this. It's the best thing we could do though.

-Sam

Thursday, August 29, 2013

Only a few more days!!!

Whilst talking to the developer, Sam, today he gave me some important news. That is that the Pre-Alpha-02 will be released to the public around September 3rd. Hope to hear your comments on the release!

-Glitch

New Blog Manager!!!

This indie game has been coming along nice. The developer, Sam, has allowed me to do most of the posting on the blog, so he gave that responsibility to me. The name i'm known as in the company is Glitch. Throughout the Alpha, Beta, and full releases I will be The official Incorperello Blog manager. Hope to here your comments in the near future!

-Glitch