Monday, September 16, 2013
Custom heightmap generator
I'll be working on a custom heightmap generator for use in the game, for anyone who doesn't know a heightmap is a greyscale picture that describes how terrain should look in a game.
This project may branch out into a city generator, and at some point the Incorperello game engine.
This project may branch out into a city generator, and at some point the Incorperello game engine.
Friday, September 6, 2013
No public releases for a while...
We've decided to not do any public releases for a while, and just focus on development of the game. Scout will be sure to keep you updated on our youtube channel every time I send him a new build!
http://www.youtube.com/user/Incorperello?feature=watch
Sorry about this. It's the best thing we could do though.
-Sam
http://www.youtube.com/user/Incorperello?feature=watch
Sorry about this. It's the best thing we could do though.
-Sam
Thursday, August 29, 2013
Only a few more days!!!
Whilst talking to the developer, Sam, today he gave me some important news. That is that the Pre-Alpha-02 will be released to the public around September 3rd. Hope to hear your comments on the release!
-Glitch
-Glitch
New Blog Manager!!!
This indie game has been coming along nice. The developer, Sam, has allowed me to do most of the posting on the blog, so he gave that responsibility to me. The name i'm known as in the company is Glitch. Throughout the Alpha, Beta, and full releases I will be The official Incorperello Blog manager. Hope to here your comments in the near future!
-Glitch
-Glitch
Saturday, August 24, 2013
Possible release!
We know it's been a really long time coming, but we are now thinking about doing our first public pre-alpha release!
This will be free, and is intended to get feedback on some of the mechanics, and such. We are aiming for it to come out in 1 week. We'll be sure to keep you posted on any happenings though!
This will be free, and is intended to get feedback on some of the mechanics, and such. We are aiming for it to come out in 1 week. We'll be sure to keep you posted on any happenings though!
Thursday, August 22, 2013
A mechanics video
We made the first gameplay test, this is extremely early dev so don't expect anything terribly amazing:
Subscribe to:
Posts (Atom)